February 12, 2002
This was my first "Return to Castle Wolfenstein" map, as well as my first attempt at making an outdoor terrain. There was a large learning curve assocated with this map - a new editor, a new game, map scripting and creating natural looking outdoor terrains.
The outdoor portion is completed as well as the optimization of it.
We had one online test and it has a pretty good frame rate even with eight players all throwing air strikes at the same time.
Although there was a solid plan for this map, I never got around to finishing it - The underground portion never got past the planning stages.
Call it a "learning" experience.